Memories of Bygone Times

  • 3D
  • Animation

Sail de Ruyter 2013

  • 3D
  • Animation
  • Projection Mapping

MeyeWatch

  • 3D
  • Product-shot

Stack Chair

  • 3D
  • Product-shot

DP Nail Polish

  • 3D
  • Product-shot
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I'm an graduate of the Indie Game Development program from the NHTV Breda University of Applied Sciences, graduating with a Bachelors of International Game Architecture and Design: Indie Game Development. After graduating I worked on a short project for BriljantNet. Some time after I moved back to my roots in Limburg where I started working as a Junior Software Engineer for Motto Communications. During this period I also founded inLaws Gaming Studio along with my brother-in-law to keep my Game development skills in check. Though I'm also in the possession of a Bachelors of IT, this from my previous study Network Infrastructure Design from the Hogeschool Zuyd in Heerlen.

Currently I'm residing in Geleen, the Netherlands together with my girlfriend and our ever so needy fish. I'm looking to grow professionally and personally anywhere where I can be involved in projects that challenge me and of which I can say I'm proud to have been part of. Take some time to look at my work, and if you're interested in helping me make this happen, let's get in touch.

You can also get in touch by dropping me an e-mail:

Get in Touch.

Work Experience

inLaws Gaming Studio Co-Founder / Lead-Programmer JUL 2014 - Present

Together with my brother-in-law I founded inLaws Gaming Studio. We make mobile games having released Swim! Yellow! Swim! early 2016 on the Apple Appstore. For more information go to our website at: www.inlawsgaming.com .

Motto Communications BV Junior Software Engineer MAR 2014 - Present

Currently I'm busy working on the Front-End portal for Motto Communications. My tasks include the creation / management of views in the portal.

BriljanNet 3D Artist JUL 2013 - AUG 2013

Created 3D content and animation for a 7 minute animation for a projection mapping show during the Sail the Ruyter 2013 event in Vlissing, the Netherlands.

Peek Creative Studios 3D Artist FEB 2012 - AUG 2012

During my time at Peek Creative Studios I worked on a variety of assignments. I created 3D content and materials for certain product shots. I also prepared material for the Digital Retouchers and in some cases even Retouched some work myself. In between tasks I worked on my personal project, the m'Eye watch project.

Avanade System Engineer SEP 2008 - JAN 2009

My tasks for my period at Avanade was to research the possibility for a mobile Software Development Environment using the following software and tools: Windows Server 2008, Hyper-V, System Center Virtual Machine Manager 2008 and Forefront Threat Management Gateway 2008

I-Guys IT Employee FEB 2008 - AUG 2008

My activities at I-Guys existed out of providing IT support in home. Whenever I wasn't on the road or at clients I was busy with repairs and clean installations of personal computers back in the shop.

MRO Industries B.V. IT Employee FEB 2006 - JAN 2008

I wore several hats at MRO. Mainly I provided first line support to the users of the company, I also assisted in the second and third line support when necessary. I was also responsible for solving server- and network errors, if I couldn't fix it the item would be escalated to my superiors.

Education

NHTV Breda University of Applied Sciences Indie Game Development SEP 2009 - JUN 2013

A four year program where I learned all the basics of game development in order to be able to self-produce a complete, indie, game.

Hogeschool Zuyd Network Infrastructure Design SEP 2006 - FEB 2009

A four year program to become an IT System Engineer.

Leeuwenborgh College IT Systems Manager FEB 2005 - FEB 2006

A one year extention on the level 3 program, learning to become an IT Systems Administrator.

Leeuwenborgh College IT Employee SEP 2002 - FEB 2005

A three year level 3 program to become an entry level IT Support Employee.

Technical Expertise

Software

  • Adobe Photoshop CS6
  • Adobe Illustrator CS6
  • Adobe Premiere Pro CS6
  • Adobe After Effects CS6
  • Autodesk 3Ds Max
  • Autodesk Maya
  • Maxon Cinema 4D
  • Vray

Programming / Web / Scripting

  • C++
  • Java
  • JavaScript
  • Python
  • W3C Validated HTML5
  • CSS3
  • jQuery